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Interview with GM Seth – We talk Pathfinder 2.0

LadyShel: Hi Seth, thank you so much for agreeing to speak with me today. Hope your day is going well.

GM Seth: No problemo 🙂

LadyShel: So, I thought we’d get started with how you got interested in RPGs, and do you remember the first game you played?

GM Seth: I first started out with 3e many years ago.

LadyShel: I know that you also DM games. How did you become interested in pursuing the DM role?

GM Seth: I found that I really prefer the role of GM more than a player. I am a storyteller by nature.

LadyShel: So, you are part of FGC’s Team Paizo, currently working with the new Pathfinder 2.0 playtest. How did you get interested in that?

GM Seth: Well when the playtest came out I decided to just download the rulebook and give a read through. And I liked a lot of what I saw, and so, since with running Fantasy Craft, a very much unknown system, I had a hard time recruiting players for it, I brought it up with my groups and asked if they would like to switch. They agreed with my reasoning and so we became involved with the playtest, with my local group.

LadyShel: How are things going so far? Are you collecting a lot of data to forward to Paizo to help develop the program?

GM Seth: I think I have collected a ton of data for Paizo, and the system has really grown and improved in huge strides in the past several weeks as a result.

LadyShel: Have you played the original Pathfinder, or Starfinder?

GM Seth: I have never played either of those. But I have played Fantasy Craft, which is really another offshoot of 3.5, similar to PF. To be honest, I never even knew PF existed until sometime after my local group started and I don’t really care for sci fi games too much, so SF never really interested me.

LadyShel: From the way the playtest is going so far, is there any direction you would like to see the final product take?

GM Seth:: I think as long as the final release is nothing like D&D5E, I’m going to love it. And it is looking like so far, that will indeed be the case.

LadyShel: I have heard that the playtest for PF2 will continue on through the end of the year. Do you have any further details as to the future plans of the product after that time?

GM Seth: The system will release in full with the Core Rulebook and Bestiary in around August 2019. I along with a few others in Team Paizo are planning on going to Paizo Con in May. Other that that I don’t really have too much more information, until Paizo announces it.

LadyShel: I believe your other favorite ruleset is FantasyCraft. How did you first get interested in that ruleset, and could you tell us a little about it? I’m not familiar with it myself.

GM Seth: As I explained above, Fantasy Craft is another offshoot of 3.5. It’s designed as more of a generic system, so kinda like MoreCore in that way. The way it’s designed you can shove really any setting you can dream up into it, with very little effort. It does not have a setting prebaked into it, like DnD does with Faerun. I had originally ran its sibling system, Spycraft 2.0, with my friends years before, and when it came time to run a fantasy game in my own homebrew world I’ve been building for 20 years, I naturally gravitated to Fantasy Craft, with the prior experience I already had with Spycraft, as both are from the same developers.

LadyShel: I know that you are not a fan of pre-packaged modules, and prefer to homebrew your campaigns, other than the PF2 playtest. What is behind your drive to immerse your characters in your own unique worlds?

GM Seth: I am a writer, so above all else, I have a need and a drive to create.

LadyShel: I would like to thank you for your time and devotion to our hobby. Readers that would like to connect with Seth can do so on the Fantasy Grounds College Discord server. He’s there most nights. You may see me there around that same time. Come say hi to us. Well now, Seth, do you have any parting words before we finish up here?

GM Seth: Do not be scared off by whatever negative criticisms you’ve heard about PF2. I see this all too often, people will say that they’ve heard of it and heard that it’s bad or whatever. Don’t do that. This is in essence judging a book by its cover. I do not care what your friends say or what you read on the internet. It is always best to just download the book, it is free, and read it yourself and furthermore PLAY IT yourself. Paizo needs above all else as many people playing the playtest as possible, so break past the word of mouth and give it a look yourself, and help drive the direction of this great game.

Also, if you’ve never played PF before, well that’s all the better! Afterall, one of Paizo’s core tenets with this system is to make it easier to learn and pick up for even people brand new to PF or even RPG’s in general! So come on, one and all, give it a look and try it out. If you are interested in learning about it, you can contact myself, Tough, Rogue, and Bunny on the FGC discord and we will be more than happy to run you through it! And most of all, get those surveys in to Paizo! I can not stress enough how very much critical it is for Paizo that they get all the data they can possibly get. Let’s all help them make PF2 the best game ever!

LadyShel: Thank you again for your time. You hear him readers. Make your way to a playtest class/game now. Go on. Git! 😀

We at Fantasy Grounds College are fans of the Fantasy Grounds program, and advocate its use in playing D&D and other RPGs online. We are not affiliated or officially endorsed by SmiteWorks USA LLC or Fantasy Grounds.

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